These are the game assets i created whilst competing in the WorldSkills UK Final 2018 for 3D Digital Game Art. The competition required me to model, unwrap and texture a model/models within a given time frame. I used 3ds Max and Substance Painter to create the models and in the end achieved the gold medal.
Sunken Treasure -
Tri-limit = 10,000 tris
UV tile = single 4096x4096 tile
Time = 6 hours
Tricorn & Cutlass -
Tri-limit = 6,000 tris combined
UV tile = single 4096x4096 tile
Time = 6 hours
Gold Dubloon -
Tri-limit = 500 tris
UV tile = single 1024x1024 tile
Time = 2 hours 30 mins